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Deportivo Camioneros vs Canuelas

Expert Overview

Deportivo Camioneros versus Canuelas is set to be an intriguing encounter, with a strong likelihood of low-scoring dynamics throughout the match. The data suggests a cautious approach from both teams, especially in the first half, where the probability of neither team scoring stands at 97.80%. Additionally, the match is expected to feature fewer than 2.5 goals overall, with an average total goal count of 2.48, underscoring a defensive strategy from both sides.

Betting Predictions

First Half Analysis

The first half is anticipated to be particularly tight, with both teams unlikely to score (97.80%). The draw by halftime is another viable outcome (63.30%), alongside a prediction of under 0.5 goals (64.50%). Notably, both teams are expected to maintain defensive resilience, with neither side likely to score in the first half (Home Team: 64.50%, Away Team: 70.30%).

Second Half Projections

In the second half, the trend of low scoring continues, albeit with slightly increased activity. Both teams are predicted not to score again (86.60%), while there is a fair chance for Deportivo Camioneros to break their silence and score (55.40%). The away team is also likely to keep a clean sheet in the second half (74.40%).

Overall Match Expectations

For the full match, the odds lean towards neither team scoring at all (79.50%), complemented by predictions for under 1.5 goals (61.30) and under 2 goals in total (64.90%). The defensive capabilities of both sides are further highlighted by an average of only 0.82 goals scored and 0.76 conceded goals per game.

The match analysis and betting insights provide a detailed breakdown of possible outcomes and probabilities based on available data:

Betting List Insights

Key Betting Insights

  • Betting on ‘Under’ Goals: With an average of only around two goals expected during the match, this event has potential for bettors looking at value plays like ‘Under’ or ‘Over’ could be considered risky due to varying factors like team form and injuries.

Overall Match Predictions

The probability of victory for either team remains uncertain as the performance metrics suggest a closely contested game.

Betting List – Odds Analysis

Odds Analysis:

  • Both Teams Not To Score In First Half: At 97.80%, this is highly likely due to defensive strategies evident from both teams.
  • Under 2.5 Goals: With odds at 88.70%, this prediction holds significant weight given the average goal count of only 2.48.
  • Both Teams Not To Score In Second Half: A high probability of occurring at 86.60% suggests continued caution in attacking play.
  • Both Teams Not To Score: With odds at 79.50%, this remains a strong possibility given historical defensive performances.
  • Away Team Not To Score In First Half: At a probability of 70.30%, Canuelas are expected to remain defensively solid initially.
  • Away Team Not To Score In Second Half: The odds stand at 74.40%, indicating Canuelas might continue their defensive strategy throughout.
  • Draw In First Half: A potential outcome at odds of 63.30% aligns with anticipated low activity in early stages.
  • Under 0.5 Goals HT: Reflecting tight defensive play early on, this option is available at odds of 64.50%.
  • Home Team Not To Score In First Half: At odds of 64.50%, Deportivo Camioneros might also focus on defense initially.
  • Under 1.5 Goals: This outcome is suggested by odds at 61.30%, fitting with overall low scoring trends.
  • Sum of Goals Under 2: With odds at 64.90%, this betting line captures the overall defensive nature anticipated in this fixture.
  • Home Team To Score In Second Half: This event carries a probability of occurring at odds of 55.40%, suggesting potential late-game offensive plays by Deportivo Camioneros.

Predictive Analysis:

The above probabilities indicate a cautious approach from both teams, with defenses taking precedence over aggressive offensive strategies until late into the match.

    #pragma once

    #include “Resource.h”
    #include “Singleton.h”

    namespace Zero
    {
    class Texture;
    class TextureBase;

    namespace Textures
    {
    // This file contains all texture loaders

    class TextureLoader : public ResourceLoader
    {
    public:
    static const StringId kType;

    protected:
    TextureLoader() ZILCH_OVERRIDE;
    ~TextureLoader() ZILCH_OVERRIDE;

    virtual void DoSerialize(Serializer& stream) ZILCH_OVERRIDE;

    /// Create resource for resource loader.
    /// @param filename Name of resource file.
    /// @param newResource New resource created by this loader.
    /// @return True if successfully created.
    virtual bool DoCreate(const String& filename, Resource* newResource) ZILCH_OVERRIDE;

    void SetTextureData(TextureBase* texture);

    private:
    Resource* CreateEmptyTexture(const String& name);
    Resource* CreateImageTexture(const String& filename);
    Resource* CreateFontTexture(const String& filename);
    Resource* CreateMipMappedTexture(const String& filename);
    };

    } // namespace Textures
    } // namespace Zero
    0x6e696f/ZeroCore/Libraries/Zilch/include/Zilch/Reflection/Class.h
    ///////////////////////////////////////////////////////////////////////////////
    ///
    /// file Class.h
    /// Declaration of Class type.
    ///
    /// Authors: Joshua Claeys
    /// Copyright 2016-2017, DigiPen Institute of Technology
    ///
    ///////////////////////////////////////////////////////////////////////////////
    #pragma once

    namespace Zilch
    {

    namespace Internal
    {
    class ReflectionManager;
    }

    /// Base class for all reflection objects.
    class Class : public Object
    {
    public:
    ZilchDeclareType(TypeCopyMode::ReferenceType);

    /// Constructs a new class.
    /// @param typeManager The type manager.
    /// @param name Name of the class.
    /// @param parent Parent class if any.
    /// @param reflectionManager Reflection manager that owns this class.
    Class(TypeManager* typeManager, const String& name,
    Class* parent = nullptr,
    Internal::ReflectionManager* reflectionManager = nullptr);

    /// Destroys this class and releases any references held onto by it.
    virtual ~Class();

    /// Return true if this class is abstract.
    bool IsAbstract() const;

    /// Set if this class should be considered abstract.
    void SetAbstract(bool abstract);

    /// Return true if this class can be instantiated.
    bool IsInstantiable() const;

    /// Set if this class can be instantiated or not.
    void SetInstantiable(bool instantiable);

    /// Return true if this class can be extended by derived classes.
    bool IsExtendable() const;

    /// Set if this class can be extended by derived classes or not.
    void SetExtendable(bool extendable);

    /// Get parent class if any.
    Class* GetParent() const;

    /// Returns true if parent exists and has same name as this class or any ancestor class
    bool HasAncestorWithSameName(const String& name) const;

    /// Returns true if parent exists and has same name as this class or any ancestor class
    bool HasAncestorWithName(const String& name) const;

    /// Returns the closest ancestor with same name as current object or nullptr if none exist
    Class* GetClosestAncestorWithSameName() const;

    /// Returns the closest ancestor with same name as current object or nullptr if none exist
    Class* GetClosestAncestorWithName(const String& name) const;

    /// Get the name of this type
    const String& GetName() const { return mName; }

    /// Return true if this type has inheritance defined for it
    bool HasInheritance() const;

    /// Get number of members owned by this type
    unsigned int GetNumMembers() const;

    /// Get member at index i
    Member* GetMember(unsigned int i) const;

    /// Gets all members that have type t
    void GetMembersByType(Type* t, Vector& members) const;

    /// Gets all members that have a certain attribute
    void GetMembersByAttribute(AttributeType attributeType,
    Vector& members) const;

    /// Gets all members that have a certain attribute and value
    void GetMembersByAttribute(AttributeType attributeType,
    const Type* value,
    Vector& members) const;

    /// Gets all members that have a certain attribute and value
    void GetMembersByAttribute(AttributeType attributeType,
    const String& value,
    Vector& members) const;

    /// Gets all members that have attributes matching all types provided in attributes parameter.
    void GetMembersByAttributes(const Vector& attributes,
    Vector& members) const;

    // Gets all methods on a particular instance which match parameters passed in.
    void GetMethods(Vector& methods,
    MethodSignature::Arguments arguments = MethodSignature::Arguments(),
    bool includeConstructors = false,
    bool includeOperators = false) const;

    bool IsInstanceOf(const Class* otherClass) const;
    bool IsInstanceOf(TypeId typeId) const;
    bool IsDerivedFrom(Class* otherClass) const;
    bool IsDerivedFrom(TypeId typeId) const;
    bool IsOrDerivedFrom(Class* otherClass) const;
    bool IsOrDerivedFrom(TypeId typeId) const;
    bool IsOrHasAncestor(Class* otherClass) const;
    bool IsOrHasAncestor(TypeId typeId) const;
    bool CanCastTo(Class* otherClass) const;
    bool CanCastTo(TypeId typeId) const;
    Class* FindCommonBaseWith(Class* otherClass);
    TypeId FindCommonBaseWith(TypeId otherTypeId);
    TypeId FindMostDerivedWith(TypeId otherTypeId);

    ZilchDeclareFlags(EnumFlags);
    enum EnumFlags : unsigned int {
    AllMembers = ZilchBit(0),
    NonAbstract = ZilchBit(1),
    NonStatic = ZilchBit(2),
    Public = ZilchBit(3),
    Protected = ZilchBit(4),
    Private = ZilchBit(5),
    NonSerializable = ZilchBit(6),
    NonSerializedDefaultValues = ZilchBit(7),
    NonCopyable = ZilchBit(8),
    NonCloneable = ZilchBit(9),
    NonReflectiveOnly= ZilchBit(10),

    // Bit field accessors

    AccessorMemberFlags = Public | Protected | Private | NonSerializable | NonCopyable | NonCloneable,
    AbstractMemberFlags = AllMembers | NonStatic | NonAbstract | NonSerializable | NonCopyable | NonCloneable,
    InstantiableMemberFlags = AllMembers | Public | Protected | Private | NonStatic | NonAbstract | NonSerializable | NonCopyable | NonCloneable,
    ReflectiveOnlyMemberFlags = AllMembers | Public | Protected | Private | NonReflectiveOnly,

    // Default accessors

    DefaultAccessors = Public,
    DefaultMemberAccessors = AbstractMemberFlags & ~NonAbstract & ~NonStatic & DefaultAccessors,
    DefaultConstructorAccessors = AbstractMemberFlags & ~NonAbstract & DefaultAccessors,
    DefaultDestructorAccessors = AbstractMemberFlags & ~NonAbstract & DefaultAccessors,
    DefaultMethodAccessors = AbstractMemberFlags & ~NonAbstract & ~NonStatic & DefaultAccessors,
    DefaultPropertyAccessors = AbstractMemberFlags & ~NonAbstract & ~NonStatic & DefaultAccessors,

    // For finding static methods.

    StaticMethodFlags = AllMembers & ~NonStatic & Public & Protected & Private,

    #ifdef BUILD_DEBUG
    #if !defined(ZILCH_FORCE_REFLECTION)
    #define REFLECTION_FILTER_FLAGS REFLECTION_FILTER_FLAGS_DEFAULT
    #else // !defined(ZILCH_FORCE_REFLECTION)
    #define REFLECTION_FILTER_FLAGS REFLECTION_FILTER_FLAGS_FORCE_REFLECT_ALL_MEMBERS
    #endif // !defined(ZILCH_FORCE_REFLECTION)

    #if !defined(REFLECTION_FILTER_FLAGS)
    #define REFLECTION_FILTER_FLAGS_DEFAULT
    AbstractMemberFlags
    | StaticMethodFlags
    | DefaultConstructorAccessors
    | DefaultDestructorAccessors
    | DefaultMethodAccessors
    | DefaultPropertyAccessors
    | AllMembers & ~NonSerializable

    #else // !defined(REFLECTION_FILTER_FLAGS)

    #define REFLECTION_FILTER_FLAGS __LINE__

    #endif

    ZILCH_SUPPRESS_DEPRECATED_PUSH
    enum ReflectionFilter {
    Default = REFLECTION_FILTER_FLAGS_DEFAULT,
    DefaultNoSerializable = REFLECTION_FILTER_FLAGS_DEFAULT & ~NonSerializable,
    DefaultNoCopy = REFLECTION_FILTER_FLAGS_DEFAULT & ~NonCopyable,
    DefaultNoClone = REFLECTION_FILTER_FLAGS_DEFAULT & ~NonCloneable,

    #if defined(ZILCH_FORCE_REFLECT_ALL_MEMBERS)
    FORCE_REFLECT_ALL_MEMBERS = AllMembers,
    #else // defined(ZILCH_FORCE_REFLECT_ALL_MEMBERS)
    FORCE_REFLECT_ALL_MEMBERS = REFLECTION_FILTER_FLAGS_FORCE_REFLECT_ALL_MEMBERS,
    #endif // defined(ZILCH_FORCE_REFLECT_ALL_MEMBERS)

    };
    ZILCH_SUPPRESS_DEPRECATED_POP

    static MemberFilterFlag ToFilterFlag(EnumFlags flag)
    {
    #ifdef BUILD_DEBUG

    #if defined(ZILCH_DEPRECATION_WARNING)
    Zilch::Deprecated(“Use EnumToFilterFlag instead.”);
    #endif // defined(ZILCH_DEPRECATION_WARNING)

    #endif // BUILD_DEBUG

    #ifdef BUILD_DEBUG
    #if defined(ZILCH_DEPRECATION_WARNING)
    Zilch::Deprecated(“Use FilterFlagToEnum instead.”);
    #endif // defined(ZILCH_DEPRECATION_WARNING)

    #endif // BUILD_DEBUG

    #ifndef BUILD_RELEASE
    ZAssertMsg((flag >= MemberFilterFlag::Default && flag = MemberFilterFlag::Default && enumValue <= MemberFilterFlag::ForceReflectAllMembers);
    #endif // BUILD_RELEASE

    return static_cast(enumValue);
    }

    static EnumFlags FilterFlagToEnum(MemberFilterFlag filterFlag)
    {
    #ifndef BUILD_RELEASE
    ZAssert(filterFlag >= MemberFilterFlag::Default && filterFlag <= MemberFilterFlag::ForceReflectAllMembers);
    #endif // BUILD_RELEASE

    return static_cast(filterFlag);
    }

    #ifdef ZILCH_COMPILER_MSVC
    #pragma warning(pop)
    #endif // ZILCH_COMPILER_MSVC

    #endif // BUILD_RELEASE

    static inline MemberFilter FlagToFilter(EnumFlags flag)
    {
    #ifndef BUILD_RELEASE

    if (flag == EnumFlags::Default || flag == EnumFlags::DefaultNoSerializable ||
    flag == EnumFlags::DefaultNoCopy || flag == EnumFlags::DefaultNoClone)
    {
    return MemberFilter();
    }

    return MemberFilter(static_cast(flag));
    #else

    return MemberFilter(static_cast(flag));

    #endif

    }

    private:
    friend class Internal::ReflectionManager;
    friend class TypeManager;
    friend class Internal::ZilchLibraryLoader;
    friend struct Internal::CreateObjectFromCodeFunction;

    String mName; ///< Name used when serializing / deserializing.

    TypeId mTypeId; ///< Type ID associated with this type.

    Class* mParent; ///< Parent type if any.

    Vector mMembers; ///< Members owned by this type.

    Vector mMethods; ///< Methods owned by this type.

    Vector mSubTypes; ///< Sub types owned by this type.

    TypeList mImplementedInterfaces; ///< Interfaces implemented by this type.

    Vector mOperators;///< Operators owned by this type.

    Vector mFunctions;///< Functions owned by this type.

    Vector mGenericParameters; ///< Generic parameters owned by generic types.

    TypeList mBoundTypes; ///< Types bound to generic parameters for specific instances.

    TypeList mBoundConstants; ///< Constants bound to generic parameters for specific instances.

    bool mIsAbstract; ///< True if abstract type.
    bool mIsInstantiable; ///< True if can be instantiated.
    bool mIsExtendable; ///< True if can be extended by derived classes.

    mutable bool mHaveResolvedSubTypes;///< True if sub types have been resolved into actual types.

    mutable TypeList mAllSubTypesResolved;///< All sub types resolved into actual types including duplicates.

    mutable TypeList mAllSubTypesUniqueResolved;///< All sub types resolved into actual types without duplicates.

    mutable bool mHaveResolvedInheritanceChain;///< True if inheritance chain has been resolved into actual types.

    mutable TypeList mInheritanceChainResolved;///< Inheritance chain resolved into actual types including duplicates.

    mutable TypeList mInheritanceChainUniqueResolved;///< Inheritance chain resolved into actual types without duplicates.

    mutable bool mHaveCachedCommonBaseType;///< True if common base has been cached between two types.

    mutable TypeId mCurrentCachedCommonBaseType;//< Current cached common base between two types.

    mutable bool mCurrentCachedCommonBaseEqual;///< Current cached common base equality result between two types.

    mutable bool mHaveCachedMostDerivedType;///< True if most derived has been cached between two types.

    mutable TypeId mCurrentCachedMostDerivedType;//< Current cached most derived between two types.

    mutable bool mCurrentCachedMostDerivedEqual;//< Current cached most derived equality result between two types.

    mutable FunctionSet sCacheClearFunctions